Your favorite projects
const url = 'https://api.gampeon.com/v1/me/favorites';const options = {method: 'GET', headers: {Authorization: 'Bearer <token>'}};
try { const response = await fetch(url, options); const data = await response.json(); console.log(data);} catch (error) { console.error(error);}curl --request GET \ --url https://api.gampeon.com/v1/me/favorites \ --header 'Authorization: Bearer <token>'Public projects you marked as favorite, most recent first (up to 200). The launcher shows them in the library.
Not available with access tokens.
Authorizations
Section titled “Authorizations”Responses
Section titled “Responses”Projects
object
object
Development stage, in this order: concept, development, alpha, beta, released
Languages of the game (ISO 639-1), up to 10
Players on linked servers that are online
Linked servers that are online
Linked marketplace items with at least one free version
Accounts that marked the project as a favorite
Page views (counted once per visitor and day, the team not included)
Unix time in milliseconds
Unix time in milliseconds
Example
{ "projects": [ { "genre": "roleplay", "status": "concept", "languages": [ "en" ], "owner": { "type": "studio" } } ]}Error codes: unauthorized
object
Machine-readable error code, for example not_found or rate_limited.
Human-readable detail. Only present for some errors.
Example generated
{ "error": "example", "message": "example"}Error codes: token_not_allowed
object
Machine-readable error code, for example not_found or rate_limited.
Human-readable detail. Only present for some errors.
Example generated
{ "error": "example", "message": "example"}