Publish to the marketplace
Publishing makes your resource, vehicle, map or other content available to every GAMPEON creator. Everything on the marketplace is free during the preview.
Before you start
Section titled “Before you start”- Everything in the upload must be yours or licensed for redistribution. Read Allowed content and Third-party assets.
- Pack your resource folder into a single file, for example
greeter-0.1.0.zip.
- Create the item. In GAMPEON Create, open Store items → Share an item. Choose a unique name (
greeter), a title, a description, the kind (script,vehicle,map,prop,clothing,gamemodeortool) and up to 10 tags. - Add a version. Enter the version number (
0.1.0), select your file and read the rights statement. Tick the box to confirm it. Without that confirmation, no upload is possible. - Upload. The portal computes a SHA-256 checksum, registers the version and uploads the file. The server checks size and checksum.
- Add a preview image (PNG, JPEG or WebP). Items with an image are found more often.
- Link it to your project if it belongs to one. It then appears on the project page.
The item is public as soon as one version is uploaded. Each version number can be used once; publish fixes as a new version (0.1.1).
With an AI assistant
Section titled “With an AI assistant”An assistant can do steps 1, 4 and 5 for you and prepare step 2 with prepare_publish: it checks the files, fills in the description and shows you a summary. The rights statement is always confirmed by you in the portal. No AI and no access token can confirm it. See Working safely with AI.
Limits
Section titled “Limits”| What | Limit |
|---|---|
| File size per version | 256 MB |
| Storage per account | 2 GB |
| Preview image | 2 MB |
| New items | 20 per hour |
| New versions | 30 per hour |
After publishing
Section titled “After publishing”Anyone can report an item that breaks the rules. If an item is blocked, you get a message with the reasons and can appeal. See Reports and appeals.